RC-1138 "Boss"

Hang Tight Trooper, Delta Squad on our way

At the start of this Unit's activation, each allied Unit Delta Squad character within 4 may .

Delta, Give me an Explosive Solution

Choose an allied Delta Squad Unit and an Active objective within 3 of that Unit. Each character in the chosen Unit may . Then roll 3 Attack Dice, for each [crit] or [hit] result in the roll, each Unit within 2 of the chosen objective suffers and then removes any it has.

Let's get in there and start breaking things

When a character in this Unit would , it may suffer . If it does, it may instead .

Additionally, when a character in this Unit would , it may suffer . If it does, it may instead .

You need to learn I'm a lot scarier than you are

For every 3 this Unit has, characters in this Unit add 1 die to their attack rolls. For each Injured token this Unit has, characters in this Unit add 3 dice to their attack rolls.

Additionally, when a character in this Unit Wounds an enemy Unit, after the effect is resolved, refresh .


Squad points: 9

Force: 2

Unit Type: Primary

Stamina: 10

Durability: 3


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