Run
At the start of this Unit's activation, choose a character in this Unit or another allied character that is Engaged with an enemy character. The chosen character may and
Mind Trick
When an allied character within 3 is targeted by an attack, this Unit may use this ability. Cancel the attack. If it is the attacker's activation, it may make another attack targeting a different character. If it does, remove 2 dice from the attack roll.
Greater Purpose
This Unit has Immunity . When this Unit would gain , one character in this Unit may instead.
Last stand of the Jedi
For each injured token this Unit has, characters in this Unit add 2 dice to the attack and defense rolls.
Squad points: 4
Force: 0
Unit Type: Secondary
Stamina: 8
Durability: 2
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