Power. Such as you've never dreamed
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Choose a character in this Unit and an enemy character within
3 of that character. Pull the chosen enemy character
2 Toward the chosen allied character. Then this Unit gains
.
Force-Enhanced Dexterity ![]()
Each character in this Unit may
. If any character
, this Unit gains
. This Unit may use this ability two times during its activation instead of the normal one.
Impatience for Victory will guarantee defeat
At the start of another allied Unit's activation, when it would remove its
, it may choose not to. If it chooses not to remove its
, at the end of that Unit's activation, it removes all
.
Additionally, after Setup and each time an opposing player claims a Struggle Card, each allied Unit gains
.
One must destroy in order to create
Allied Units do not lose their
when characters in them become Engaged and can gain and have
while they are Engaged characters. When a character in an allied Unit makes an attack, during the Modify Dice Step, it may remove one or more of its
. If it does, add [expertise] to the attack roll for each
it removed.
Squad points: 7
Force: 3
Unit Type: Primary
Stamina: 10
Durability: 3
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