Call the hunt
Choose an allied Inquisitorius Supporting character within 4. The chosen character may or make a 5 dice attack.
Force Jump
Each character in this Unit may .
Deflect
After a attack targetting a character in this Unit is resolved, this Unit may use this ability. If the attack roll contained one or more results, the attacking Unit suffers .
Your fear betrays you
When a character in this Unit makes a attack as part of a combat action, before dice are rolled, it may use this ability. Remove one or more conditions from the defender. Add 2 dice to the attack roll for each condition that was removed.
Squad points: 4
Force: 0
Unit Type: Secondary
Stamina: 8
Durability: 2
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